Of course, the “gamification” of educational generally refers to the idea of incorporating gaming elements in instruction and instructional tools, such as the use of digital badges in an online learning application. But with findings such as those below indicating that game playing can enhance the learning process, it is logical to assume that the use of gaming mechanics and concepts in educational tools and processes can also yield benefits. Naturally, it is left to the reader to draw their own conclusions after perusing this content and the original published sources cited.
See it on Scoop.it, via Learning Technology
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